Friday, October 9, 2026

Use of Composition: Week 06 Art Bible Blue Sky

 Use of Composition: Week 06 Art Bible Blue Sky

Boat: Hades Art Style

For this assignment I 3D modeled a row boat. I proceeded to use photoshop for the Hades art style, using comic book style linework and shading.

Perforce:


Tuesday, September 29, 2026

Basic Rigging

 Basic Rigging



For this assignment, I first started with making a basic skeleton of Archer character. I then provided basic skinning to make sure the skin moves only with the relative joint. I Then make a simple FK rig for the Archer character. Shown below is my Maya Outliner hierarchy. I then submitted my Maya file and zipped Maya file to Perforce.

Perforce












Monday, September 28, 2026

Crates Final Display

 Crates Final Display

Final Shots



Spooky Shot


Work

 Optimized UVs

Substance Painter

Substance Painter


Unreal Engine


Friday, September 25, 2026

Use of Value and Contrast: Week 04 Art Bible Blue Sky

 Use of Value and Contrast: Week 04 Art Bible Blue Sky

Line Art


Color Block

Rendered

Perforce



Wednesday, September 23, 2026

HW4 Blueprint

 HW4 Blueprints


Invent a Dynamic Material Blueprint Actor

I wanted to create a simple blueprint that turns an asset in the scene pink when pressing G.








Invent a Blueprint which is activated by a trigger event

I wanted to create a simple blueprint that prints "THIS TRIGGER WORKS YAY" Because techart is not my strong suit and I wanted to do something easy that at least works.





Timeline?



Perforce 

Everything Submitted and Labeled




Use of Composition: Week 06 Art Bible Blue Sky

 Use of Composition: Week 06 Art Bible Blue Sky Boat: Hades Art Style For this assignment I 3D modeled a row boat. I proceeded to use photos...